Paths of Warfare is a 6 player (3v3) RTS game with MOBA influences. Every player starts with a tier 1 base spawning player controllable humanoid units in a certain interval. (no player controlled unit production) At the beginning of the game, every player can chose 1 hero for the rest of the game. The game is won, if every base/main building of the enemy team is destroyed. The map is in a symmetric hexagon grid, that means, every player has the same distance to all relevant areas/objectives on the map.
Go on this link for the detailed PDF about the game concept/ingame footage.
Paths of Warfare is looking for:
3D Artists (character design, level design, animations, etc.)
2D Artists/Concept Artists (character concepts, UI design, logo design, etc.)
Networking Engineer (lobby system, server)
E-Mail: [email protected]