Question: Indie Game Development Where To Start?

How much does it cost to start an indie game studio?

These days, I hire people to do the work on a freelance basis and it brings the cost of a small indie app or game to anywhere from $20,000 to $250,000, with the higher-end projects being funded by people other than myself (friends, crowdfunding, grants).

Can you make money as an indie game developer?

It’s possible to make money off of indie games. This should motivate game developers with a vision and a dream to bring an indie game to life and perhaps launch it on Steam to critical and commercial acclaim.

How much do indie game developers make per game?

How much can your first indie game make? This question has been answered many times in the last year and we now know some important things about full or part-time independent as well as hobbyist iOS game developers: The majority (median 25 percent) of their games earn from $1,000 to $10,000.

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How do I become a successful indie game developer?

What makes an indie game successful?

  1. Graphics & design are a minimum requirement.
  2. Gameplay & story matters, but only up to a point.
  3. Top games are better rated.
  4. Some genres are more successful than others.
  5. Low prices don’t lead to success.
  6. Accessibility is important.
  7. If you’re doing one thing right, make it marketing.

What is the most successful indie game?

Minecraft. Markus Alexej Persson, more famously known as Notch, is the creator of Minecraft, the most wildly successfully indie game of all time.

Is being an indie game developer worth it?

Indie games are not a get-rich-quick scheme. You’ll be working very hard at something unpredictable which may never pay off. If you feel like you need to make games, or even that they interest you on a deep level, it’s probably worth taking a stab at it.

What game makes the most money 2020?

The highest-earning video games in 2020 (premium titles)

  • Call of Duty: Modern Warfare – US$1.91 billion.
  • FIFA 2020 – US$1.08 billion.
  • Grand Theft Auto V – US$911 million.
  • NBA 2K21 – US$889 million.
  • NBA 2K20 – US$771 million.
  • Call of Duty: Black Ops Cold War – US$678 million.
  • Animal Crossing; New Horizons – US$654 million.

Who is the richest video game designer?

Gabe Newell, Valve – $1.3 billion. Markus Persson, Mojang – $1.3 billion. Mark Pincus, Zynga – $990 million.

Why do indie games fail?

The main reasons indie games fail are over saturation and the lack of marketing. With so many marketing strategies out there, gaming studios have to adapt to the one that suits their game the most. Most of the times the marketing falls short for a game, making the game a tough sell.

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What percentage of indie games are successful?

So it’s save to say that less than 2/10 indie games are ever profitable. I’ve recently done some analysis on this and over 50% of indie games never make more than $4,000 on Steam.

How much can you make off an indie game?

Over 50% of indie games never make more than $4,000. These games never generate enough revenue to cover the development time and other costs. An average indie game makes $3,947 (this is actually median, average is not a good measure as it’s significantly distorted by top earners).

Is there money in game development?

The publisher pays the developer a negotiated fee for developing the game, and then they part ways. The developer gets no money from sales or other revenues, and has no other rights to the game, including to its characters.

Can I be an indie game developer?

There are more tools and resources available for indie game development than ever before. This means that indie game developers can create games that wouldn’t have been possible even a decade ago, but it can also make it very overwhelming to get started.

How do indie games get popular?

“Through Social Media, indie games have communities of great supporters, through blogs, they could be marketed on any platforms (for example a game called Hundred Games, could be marketed on a wine themed blog/website…:-) So, there is much more flexibility!”

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