Question: People Who Don’t Like Indie Games?

Why do some people hate indie games?

There are people angry that the indie movement exists, even though virtually all of the fresh ideas are coming from their space. They’re upset that their games are made on smaller budgets, as if the cost to create always equates to production value or quality.

Are indie games better than AAA?

However, because in indie games what’s most important is creativity, developer and art teams are much smaller than those the typical studios used to create AAA titles, so in most cases indie games will have errors, bugs, bad spelling, unfinished parts, bad programming, memory leaks, and in general they are lower

Why are all indie games platformers?

Indie developers are in a unique position of being able to make games that are totally different to mainstream games, in the sense that they aren’t bound by publishers demanding things of them and steering them in the same direction.

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What percentage of indie games fail?

, Making MMOs and Video Games since 1986. It depends on your goals; if you’re doing it as a learning experience, it doesn’t matter what you bring in. If the game is intended to support the developers and does not create enough revenue to do that, then yes, you could say about 85% of them are financial failures.

Why is indie hated?

People hate indie music because: They hate the type of person that listens to it most probably because they’ve had a bad experience with some elitist jerk off that thinks their taste in music makes them a better person than the next person.

Why are there so many indie games?

“Indie games are popular because they can take creative risks that are much greater than those AAA studios can. This means that you can get some truly innovative (and often deeply meaningful) games about a wide range of topics.”

Why are triple-A games so bad?

Microtransactions are the most irritating element of AAA games. You can’t play a single AAA game without encountering some attempt at trying to take even more of your money beyond the sticker price. Exclusive weapons, skins, maps, and DLC stories are all locked behind the barrier of microtransactions.

Is it Triple-A or AAA?

The term ” AAA” or “triple-A” is a term mainly used nowadays in the video game industry, according to Wikipedia, for video games produced and distributed by a mid-sized or major publisher, typically having higher development and marketing budgets.

Is GTA 5 a AAA game?

AAA Games and Allkeyshop Top 12 List of Triple-A Games of All Time: Call of Duty: Modern Warfare ($1.91 billion) FIFA 20 ($1.08 billion) Grand Theft Auto V, Take-Two Interactive – ($911 million)

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What is the most successful indie game?

Minecraft. Markus Alexej Persson, more famously known as Notch, is the creator of Minecraft, the most wildly successfully indie game of all time.

Is Minecraft still considered an indie game?

Although Minecraft started as an indie game back in 2009, it has grown well out of those shoes. After being sold to Microsoft for $2.5 billion in 2014, Minecraft is no longer operated by an indie company. Hence it is no longer an indie game.

Why are indie games so good?

Original Art, Story, and Characters. It gets tiring to play games that have the same type of style, characters, and stories. Indie studios can afford to take risks with games. That’s why you’ll see indie games that have a huge emphasis on art and story.

Is there money in indie games?

It’s possible to make money off of indie games. In Eric Barone’s experience, he worked diligently for four years on the beloved Stardew Valley by himself. “Stardew Valley probably earned about $24 million last year. Steam Spy thinks that it earned $9.2 million in March after it released on February 26.

How much do indie games earn?

The majority (median 25 percent) of their games earn from $1,000 to $10,000. If you’re lucky, you’ll be in the next 20 percent above that, earning from $10k to 100k. But you’re more likely in the quarter below, earning only $100 to $1,000.

Who is the richest video game designer?

Gabe Newell, Valve – $1.3 billion. Markus Persson, Mojang – $1.3 billion. Mark Pincus, Zynga – $990 million.

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