Why Do Indie Games Need Funding?

How do indie games get funded?

The most obvious (and common) way indie game developers fund their projects is through self-funding. This money comes from personal assets, friends and family, another form of employment, or contractual work. Finding and completing contractual work requires effective time management too.

Why do indie games need publishers?

The first and most obvious appeal of a publisher is as a source of funding, whether that’s money that will pay a developer’s rent while they finish a game or pay their collaborators. A lot of games are being made at the moment, and the great majority of them would self-identify as ‘indie games.

Do indie games make money?

Bottom quartile of games make under $5k. A typical (median) indie game makes about $13k. Top 25% of indie games make over $44k. Top 15% make over $108k.

Why do indie games cost so much?

Short answer to any kind of why is x so expensive in the gaming market is simply that this is an extremely expensive industry to work in because many a company has to pay its team to come to work for months or even years with no source of external revenue (usually only an issue for a companies first release) which is

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What is the most successful indie game?

Minecraft. Markus Alexej Persson, more famously known as Notch, is the creator of Minecraft, the most wildly successfully indie game of all time.

Why do game developers need a publisher?

A publisher gives at least general guidelines to a developer what sort of game they want and then handle the money side of things while the developer focuses on making the game. Publishers will also have better access and more experience in how to effectively market and sell the game as well.

Do you need a publisher for indie games?

The advent of the Steam platform has eliminated the need for publishers as indie game developers such as ourselves (Paragonyx) can distribute our games. Of course, there is some type of quality control to make sure that not just any game can make it through.

Can you publish your own game?

Self-publishing means you’re in charge of marketing your own game. You’re in charge of user acquisition and getting your game known—while shouldering all the costs. It means all the expenses associated with funding, developing, testing, marketing, and releasing the game are entirely up to you.

Who is the richest game maker?

The Richest Video Game Developers In The World [Updated 2021]

  • Valve — $4 Billion.
  • King — $5.69 Billion.
  • Nintendo — $20.11 Billion.
  • Electronic Arts — $22.90 Billion.
  • Activision Blizzard — $29.23 Billion.
  • Sony Entertainment — $45 Billion.
  • Tencent — $48 Billion.
  • Microsoft — $1 Trillion.

Why do most indie games fail?

The main reasons indie games fail are over saturation and the lack of marketing. With so many marketing strategies out there, gaming studios have to adapt to the one that suits their game the most. Most of the times the marketing falls short for a game, making the game a tough sell.

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How much should I sell my indie game for?

When looking at 2 of the most popular price tags for indie games – $4.99 and $9.99, a developer should at least consider the possibility of pricing the game at $14.99 or $19.99. You can sell half the copies and still make more money when you price them at $19.99 rather than $9.99.

What is the most expensive game ever made?

Rockstar’s Grand Theft Auto 5, released in 2013, continues to be one of the most-played games to this day largely thanks to its expansive multiplayer GTA Online. Estimates suggest the game took anywhere between $137-265 million to create, making it the most expensive video game to ever be produced.

Are indie games too cheap for their own good?

Indie games are absolutely too cheap. Many don’t make enough to cover costs, causing teams to go broke. The median sales of a game is only 21,000 copies at $9, and it costs upwards of $260,000, and not many people can afford to spend $60k to make art, especially indie artists.

Is being an indie game developer worth it?

Indie games are not a get-rich-quick scheme. You’ll be working very hard at something unpredictable which may never pay off. If you feel like you need to make games, or even that they interest you on a deep level, it’s probably worth taking a stab at it.

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